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Upgrading the 256GB SSD in my Dell XPS laptop to a 1TB sized drive

Upgrading the 256GB SSD in my Dell XPS laptop to a 1TB sized drive

Ask the Experts: Andrew wants to know some details regarding upgrading the stock 256GB SSD in his Dell XPS laptop to a 1TB drive

Latest News - Page 1

Deep Space radio burst pattern could be aliens, says Harvard scientist

By Jak Connor | Science, Space & Robotics | Feb 23, 2020 12:31 am CST

It was only a few weeks ago that astronomers announced that they received what is called Fast Radio Bursts from deep space. Now, a Harvard scientist and astronomer have said that it could be aliens who are sending the signals.


If you don't know what Fast Radio Bursts (FRB) is, here's a quick summary of what has happened so far. In January 2020, astronomers picked up FRB's from deep space, and while this is originally a rare finding, these signals are usually traced back to a cosmic event such as stars colliding. What puzzled astronomers were that these new FRB's were arriving in a regular pattern.

The pattern was that the FRB goes through a four-day cycle of regular activity almost every hour, then after those four days, it would go dormant for 12 days. The researchers also said that the source of the FRB would sometimes skip it's four-day activity period and only let out a single burst. This discovery broke all explanations towards for what the source of the FRB could be.

Continue reading 'Deep Space radio burst pattern could be aliens, says Harvard scientist' (full post)

Bethesda pulls games from GeForce Now, includes Fallout and Skyrim

By Anthony Garreffa | Gaming | Feb 22, 2020 11:41 pm CST

Bethesda is removing their games from NVIDIA's new game streaming service GeForce NOW, with some major games getting flushed away. NVIDIA also announced there are over 1 million people now using GeForce NOW.


NVIDIA's new GeForce NOW game streaming service loses the likes of many Fallout games, Skyrim, The Elder Scrolls 5, and more -- the only one staying is going to be Wolfenstein: Youngblood, something I benchmarked with RTX and DLSS features enabled. GeForce NOW will however lose all other Wolfenstein games.

Activision-Blizzard dropped its games from GeForce NOW in a move that NVIDIA called a "misunderstanding", with NVIDIA taking to its blog recently to explain: "As we approach a paid service, some publishers may choose to remove games before the trial period ends. Ultimately, they maintain control over their content and decide whether the game you purchase includes streaming on GeForce NOW. Meanwhile, others will bring games back as they continue to realize GeForce NOW's value (stay tuned for more on that)".

Continue reading 'Bethesda pulls games from GeForce Now, includes Fallout and Skyrim' (full post)

1 million gamers are already using GeForce NOW, 1500 games coming soon

By Anthony Garreffa | Video Cards | Feb 22, 2020 11:30 pm CST

NVIDIA launched its game streaming service GeForce NOW just a couple of weeks ago and the company has already seen over 1 million gamers sign up for it. With games like Cyberpunk 2077, and Google Stadia sucking in comparison (and GeForce NOW being much cheaper), it's no wonder NVIDIA is seeing success.


GeForce NOW supports over 400 games, while another 1000 are available for single-session installations -- all taking place on NVIDIA's servers. You can play your own games through your own accounts on Steam, the Epic Games Store, or Uplay -- while there's a free tier, NVIDIA also offers the premium Founders tier.

NVIDIA's premium Founders tier for GeForce NOW offers up longer play sessions, while both the free and premium tiers have RTX on (ray tracing) but the free version of GeForce NOW only has it for a 90-day introductory period. NVIDIA also announced that they have 1500 more games coming to GeForce NOW in the near future.

Continue reading '1 million gamers are already using GeForce NOW, 1500 games coming soon' (full post)

MTG Arena will 'aggressively expand' onto other platforms through 2020

By Derek Strickland | Gaming | Feb 22, 2020 08:59 pm CST

Magic: The Gathering Arena has been tremendously successful on PC, and Wizards of the Coast are eager to expand the game's reach to other platforms.


MTG Arena is likely coming to every single platform and addressable market in the games industry. The free-to-play online-based digital CCG, which puts an emphasis on monetizing randomized card packs, is prime territory for dedicated consoles like the PlayStation 4 and Xbox One, or the on-the-go handheld Switch hybrid. It's even a contender for Stadia, Google's new cloud streaming service. But Arena's true potential for massive earnings is on the $68.5 billion mobile market.

Now in a recent Hasbro investor's meeting at ToyFair, Wizards of the Coast not only confirms Arena will release on mobile in 2020, but the game will see a dramatic expansion to other devices and services. "Arena will be aggressively expanding to new markets, new platforms, and new formats," Wizards of the Coast President Chris Cocks said in the presentation.

Continue reading 'MTG Arena will 'aggressively expand' onto other platforms through 2020' (full post)

Baldur's Gate 3 will be playable in 2020 via early access

By Derek Strickland | Gaming | Feb 22, 2020 05:31 pm CST

Gamers will get the chance to help shape Baldur's Gate 3's development with an early access build releasing in 2020.

Baldur's Gate 3 is coming to early access later this year, Wizards of the Coast President Chris Cocks confirmed in a recent investors presentation.

"Larian will be showing off the game to the public next weekend at PAX East before entering early access later this year," he said.

Right now the Dungeons and Dragons company plans to ship 7 RPGs from now until 2025, and the first will be Baldur's Gate 3, followed by the new Dark Alliance action RPG. Wizards just acquired Montreal-based Tuque Games to make the Dark Alliance RPG, and formed Archetype, a new studio with ex-BioWare vets like James Ohlen, Drew Karpyshyn, and Chad Robertson.

Continue reading 'Baldur's Gate 3 will be playable in 2020 via early access' (full post)

Nintendo sends mixed messages on Animal Crossing Switch save recovery

By Derek Strickland | Gaming | Feb 22, 2020 12:24 pm CST

Nintendo sends mixed signals to fans who are disappointed with its clandestine and awkward approach to Animal Corssing: New Horizons save backups.

Nintendo just pulled an interesting move that has some far-reaching implications. The company just edited and re-uploaded the recent Animal Crossing: New Horizons showcase with one key bit of info omitted out--the rather draconian save recovery policy.

Before the edit, the Direct outlined the strict stipulations to getting back their precious save data. Users can only recover save data in the event of a lost or damaged console, only a single time, and only if they're Switch Online subscribers, indicating that Nintendo automatically backs up your saved data anyway but blocks off user access. (That's really the only way they could restore your data if you lose a system, whereas they could manually transfer the saves from your old broken system to a new working one in their facilities.)

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EA cancels new open-world Star Wars Battlefront game from EA Vancouver

By Derek Strickland | Gaming | Feb 21, 2020 06:05 pm CST

EA has cancelled yet another Star Wars game, this time an interesting-sounding project that was in development at EA Vancouver.


Making Star Wars games is very, very hard, and no one knows that better than Electronic Arts. The publisher has now cancelled three consecutive Star Wars projects: Visceral Games' Project Ragtag bounty hunter game in 2017, then EA Vancouver's live-driven open-world Project Orca in 2019, and now Project Viking, yet another EA Vancouver title. This marks the second EA Vancouver Star Wars project that EA has cancelled in a row.

Sources tell Kotaku's Jason Schreier that Project Viking was an open-world game derived from the Battlefront series. Viking was meant to fill the large Millennium Falcon-shaped hole in EA's 2020 Star Wars games lineup and launch on the next-gen PlayStation 5 and Xbox Series X. EA killed the project in early 2019, sources familiar with the game say.

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THQ Nordic now owns 163 IPs and employs 92 dev teams across the globe

By Derek Strickland | Gaming | Feb 21, 2020 05:32 pm CST

Following the acquisition of Saber Interactive, The Embracer Group (also known as THQ Nordic) now owns a whopping 163 game series and franchises.


While scouting The Embracer Group's recent earnings, I found something quite interesting: Raw numbers that show just how massive the company's gaming presence is. The media titan currently has access to over 150 new IPs, and has a massive global dev pool of 92 teams worldwide across a multitude of wholly-owned studios.

The company's pipeline is just as big as its IP treasure. There's 96 total games in development at Embracer's studios, of which 52 have yet to be announced. A lot of these projects aren't AAA endeavors and are a long ways off. Embracer CEO Lars Wingefors says he wants to release at least two major AAA games by March 2021 (possibly Dead Island 2 and Saints Row V, both of which have been in development for years now).

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Temtem is a success with 500,000 copies sold in first month

By Derek Strickland | Gaming | Feb 21, 2020 04:32 pm CST

Temtem, the popular Pokemon-like MMO, is off to a tremendous start with over 500,000 copies sold in its first month.


Crema's monster-catching MMORPG is an early access sensation on Steam, pulling in over half a million users in just one month. The hunger for a Pokemon-esque experience on PC is real, and backed with a mighty $573,000 Kickstarter and Humble Bundle as publisher, Temtem is now a bonafide success on Steam.

Temtem is largely familiar territory to Digimon and Pokemon players, featuring a plethora of catchable creatures with their own abilities, elemental affinities, and other traits. There's a stamina system instead of a PP system, and combat features unique 2v2 battles for tag team action. The biggest departure is that Temtem is online and allows for native team-based co-op at any time. Gamers can connect, play, and interact with other Temtem tamers, and tackle PVP battles to boot.

Continue reading 'Temtem is a success with 500,000 copies sold in first month' (full post)

Valve Index stock to remain scarce due to coronavirus disruption

By Derek Strickland | Virtual & Augmented Reality | Feb 21, 2020 03:45 pm CST

The global coronavirus infection continues disrupting critical technology supply lines, and this time Valve's proprietary Index VR headset is affected.


With the VR-exclusive Half-Life: Alyx on the way, everyone wants a Valve Index virtual reality headset. But there's just one problem: They're completely sold out, and have been for months. Now Valve says Index supplies will remain scarce due to the coronavirus, which sees China forcibly closing manufacturing facilities and plants in an effort to curb the contagion.

Valve confirmed the news to UploadVR with the following statement: "With Half-Life: Alyx coming March 23rd, we are working hard to meet demand for the Valve Index and want to reassure everyone that Index systems will be available for purchase prior to the game's launch.

However, the global Coronavirus health crisis has impacted our production schedules so we will have far fewer units for sale during the coming months compared to the volumes we originally planned. Our entire team is working hard right now to maximize availability."

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