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MSI Z370 GAMING PRO CARBON AC Motherboard Review

MSI Z370 GAMING PRO CARBON AC Motherboard Review

MSI's Z370 GAMING PRO CARBON AC motherboard impresses for the amount of features it packs in relation to its solid price tag.

TweakTown News Posts - Page 1

Mozilla announces VR/AR development program

By: Jak Connor | More News: Virtual & Augmented Reality | Posted: 1 hour, 2 mins ago

Mozilla have just unveiled that it has acquired a brand new development team to continue on with their existing work into VR/AR technologies. The new team will focus mainly on toolsets, integration of devices and VR/AR web development.

 

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The new team was formed in the last few weeks and their announcement has indicated that the organization will predominately focus on bringing VR/AR technologies to the web as well as concentrate on allowing for VR/AR to eventually be a cross-platform experience. "on the full continuum of specifications, browser implementations, and services required to create open VR and AR web experiences."

 

Greg Fodor, Mozilla's social mixed reality engineer has said "Unlike traditional online communication tools like text, voice, and video, the promise of Mixed Reality is that you can be present with other people, much like real life, and engage with them in a more interactive way, you can make eye contact, nod your head, high five, dance, and even play catch with anyone around the world, regardless of where you are!"

Continue reading 'Mozilla announces VR/AR development program' (full post)

iPhone 2018 model will feature massive LTE speeds

By: Jak Connor | More News: Mobile Devices, Tablets & Phones | Posted: 2 hours, 4 mins ago

KGI Securities analyst Ming-Chi Kuo has said that that iPhones that will be released in 2018 that will feature upgraded liquid crystal polymer (LCP) antenna modules which would contribute to an overall improvement in LTE transmission speeds.

 

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Kuo continues by saying that the iPhone models will be using two LCP LTE antenna modules which would make them very similar to the iPhone X, but instead will feature support improvements for 4x4 MIMO standards.

 

Kuo spoke of this in a recent note that was sent out to Apple investors: "Antenna design upgrade a key factor in anticipated boost to LTE transmission speed in new 2H18F iPhone models. As a LTE antenna FPCB material, LCP is superior to PI in properties related to high-frequency, thermal performance and moisture resistance. We predict 2H18 new iPhones will be equipped with two LCP LTE antenna modules same as iPhone X or more, but with higher specs to support 4x4 MIMO standards."

Continue reading 'iPhone 2018 model will feature massive LTE speeds' (full post)

Apple buys VR/AR startup VRvana for $30 million

By: Jak Connor | More News: Virtual & Augmented Reality | Posted: 3 hours, 13 mins ago

Apple has scooped up a virtual/augmented reality startup from Montreal, Canada named Vrvana. The deal was worth $30 million according to a report from TechCrunch.

 

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Vrvana were the designers behind the Totem VR headset, which never actually made it into the hands of consumers, but for the few people that had the luxury of getting an early hands-on most gave excellent reviews for the product.

 

Vrvana's "extended reality" takes from both the augmented reality and virtual reality technology while at the very same time is unique in how it can project "fully opaque, true-color animations" onto the world around us. Having this technology allows for a "seamless blend" between that of the VR world and the AR world.

Continue reading 'Apple buys VR/AR startup VRvana for $30 million' (full post)

AC: Origins patch fixes UltraWide, multi-GPU issues

By: Anthony Garreffa | More News: Gaming | Posted: 7 hours, 22 mins ago

Ubisoft has released a new update for Assassin's Creed Origins on the PC, with v1.05 including some fixes for problems with 4K resolution and multi-GPU setups.

 

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The new AC: Origins v1.05 patch addresses "several Ultra HD monitor, multi-monitor mode, and multi GPU mode issues". There's also fixed hardware performance metrics for AMD Radeon R9 200 series cards, too. Here's the graphics/audio fixes in the new v1.05 patch for Assassin's Creed Origins.

 

  • Improved Sandstorm ending visual
  • Fixed some level of detail issues in the world and for some NPCs
  • Fixed an issue that could prevent the call mount whistle from playing
  • Fixed an issue that could cause music tracks to overlap
  • [PC] Temporarily deactivated spatial sound support to resolve issues with some USB headsets
  • [PC] Fixed the functionality of the Field Of View option during the Benchmark session

Radeon Vega 8 Mobile: 8 Vega GPU cores, 256MB DDR4

By: Anthony Garreffa | More News: Video Cards | Posted: 8 hours, 6 mins ago

AMD will be launching its new Ryzen Mobile products in early-2018 at CES, but we also have more exciting news: Radeon Vega Mobile. Radeon Vega Mobile is currently shipping inside of HP's new Envy x360 2-in-1 laptop, and now we know some details about Radeon Vega Mobile.

 

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HP's new Envy x360 features Radeon Vega 8 Mobile graphics and in a surprising move; 256MB DDR4. The system has 8GB of DDR4 in total, and it seems 256MB is dedicated to Radeon Vega 8 Mobile. Radeon Vega 8 Mobile has 8 Vega NCUs, with the Vega 8 GPU clocks at 300MHz base (and should boost up to 1.1GHz)), and the 256MB of DDR4 at 400MHz with 12GB/sec of memory bandwidth.

 

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Inside, HP makes use of AMD's own Ryzen 5 2500U with 'Radeon Vega Mobile Gfx' and ships with Radeon Software 17.7 onboard, not the new 17.11 drivers. HP is stingy with a 1TB mechanical HDD, and no SSD - even for the $799.98 price at Best Buy right now.

 

It's interesting to see absolutely no HBM2 being used, meaning Vega can and indeed does work without it. Now let's see a discrete graphics card with 8GB of GDDR5.

Battlefront II microtransaction removal: 'no impact' to EA

By: Anthony Garreffa | More News: Gaming | Posted: 8 hours, 46 mins ago

EA seem to be warping in and out of this dimension when it comes to their state of mind over Star Wars: Battlefront II, with the company temporarily removing microtransactions from the game after a mountain of controversy began. We saw headlines of $2100 to fully unlock Battlefront II, or some 4000+ hours of playtime.

 

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Now the company has released a statement during their recent financial briefing, explaining that they "[don't expect there to be] a material impact on EA's fiscal ear 2018 financial guidance" after turning microtransactions off in Battlefront II. EA is meant to be making investors feel better with this statement, but I can't take it as anything but nasty. Does this mean it doesn't matter if EA didn't charge for microtransactions in Battlefront II, since it clearly has no "material impact" on EA's financials for fiscal year 2018.

4K 60FPS capture card handles Xbox One X, costs $400

By: Anthony Garreffa | More News: Gaming Consoles | Posted: 10 hours, 8 mins ago

Elgato has officially released its new Elgato 4K60 Pro, which is being heralded as the first "consumer-priced" capture card capable of grabbing 4K video at the beautifully-smooth 60FPS.

 

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4K 60FPS video capture isn't easy, so don't be surprised by the requirements of an Intel Core i7/AMD Ryzen 7 or better CPU and NVIDIA GeForce GTX 10/Radeon RX Vega series graphics card. Previous-gen 4K capture cards could only take in 30FPS, so the new Elgato 4K60 Pro is a step in a new direction for those wanting to capture 4K60 directly from the Xbox One X - at least for the games that run at 4K60.

 

Elgato makes the 4K60 capture nice and easy, with a 4K capture utility needed (and Windows 10 of course), an HDMI cable between your console and the Elgato 4K60 Pro, and that's it. Once you've got that, you can begin recording from your Xbox or PlayStation console.

 

Capturing 60 seconds of footage of Halo 5 running at 4K used roughly 500MB of space, so you'll want a HDD big enough to capture gigabytes of footage if that's your thing.

Legislators: Battlefront II is a Star Wars online casino

By: Derek Strickland | More News: Gaming | Posted: 12 hours, 2 mins ago

The Battlefront II controversy continues spiraling out of EA's control, and now two state legislators have stepped in to call the game out for "predatory" and "exploitative" practices that aim at luring kids in.

 

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Hawaiian state Representative Chris Lee (D) is putting Electronic Arts and Disney on blast over its Battlefront II monetization scheme--a scheme we actually predicted quite a ways before confirmation--and has openly lambasted the titanic duo for preying on children via lootbox "gambling".

 

"This game is basically a Star Wars-themed online casino designed to lure kids into an addictive cycle of gambling money for a chance to win game upgrades" Rep. Lee said in a press release. "These exploitative mechanisms have no place in games being marketed to minors, and perhaps no place in games at all."

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Final Fantasy XII Zodiac Age breaks 1 million sales

By: Derek Strickland | More News: Gaming | Posted: 13 hours, 4 mins ago

The PS2-era Final Fantasy XII: The Zodiac Age remaster has surpassed 1 million sales, Square Enix has confirmed.

 

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The latest Final Fantasy XII remaster on PS4 is a fantastic addition to any games library--I myself have yet to beat it, but I come back to it every now and again to enter the beautiful and enchanting world of Ivalice while fighting hordes of baddies. The game itself hearkens back to a time when Final Fantasy games were more grind-oriented, and the unique Zodiac Job System adds a nice spice to gameplay, forcing players to mix and match jobs and teams. I like it when a game does something like that--gives players a choice that they have to stick to throughout the entire game--as it adds more weight and impact to the experience.

 

Oddly enough, the publisher dropped a new trailer for Final Fantasy XII: The Zodiac Age on Twitter to commemorate the event, despite the fact the game is months old. Maybe we'll get a Steam or Xbox One release at some point? Sales of the remastered "FINAL FANTASY XII: THE ZODIAC AGE" have also been brisk," Square Enix CEO Yosuke Matsuda said during the company's six-month briefing report.

Continue reading 'Final Fantasy XII Zodiac Age breaks 1 million sales' (full post)

Square Enix explains why it cut off Hitman dev

By: Derek Strickland | More News: Gaming | Posted: 14 hours, 23 mins ago

Earlier this year we reported that Square Enix cut ties with Hitman series developer IO Interactive, but now the publisher discusses its reasoning for the decision.

 

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According to Square Enix CEO Yosuke Matsuda, the publisher essentially wanted to set the series free because the company didn't feel it could keep funding Hitman games--at least not with the sales performance of the last game. Interestingly enough Square Enix originally planned to simply sell IO Interactive to another publisher and retain the IP rights, but eventually decided on a buyout to set both IO Interactive and Hitman free out into the wild.

 

"In the case of Hitman, I personally love the game," Mr. Matsuda said in an interview with GamesIndustry.biz. The CEO goes on to say that the business comes first, and if the investments outweigh the sales revenues, a hard decision has to be made. "I think it's very unique, but I always have to look at things from the perspective of what it costs us to develop it and the performance it delivers. In doing that, in the case of Hitman, we had several expectations where that balance was not sufficiently achieved."

Continue reading 'Square Enix explains why it cut off Hitman dev' (full post)

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