MSI is stepping into some interesting territory with the tease of its upcoming GeForce GTX 1080 Ti Gaming X 11G with a USB Type-C port, making it the world's first graphics card with a USB Type-C port. The reasoning? I really don't know.
MSI explains: "MSI GeForce GTX 1080 Ti GAMING X 11G features Pascal-powered graphics and MSI's exclusive TWIN FROZR VI Thermal Design to deliver cool and quiet gaming graphics with unprecedented performance and power efficiency. With a revolutionary USB Type-C, the interface support is even more flexible".
I really don't know what MSI is going for here, but the only reason I can think of is that it's just one of those 'because we can' moves. I don't see the point of a USB Type-C connector on my graphics card, but there would be some prosumers that might use the USB Type-C connector on it, especially if their motherboard didn't have one on-board - so maybe I could charge my Galaxy S8 on it? Yay?
It was only two months ago that I asked MSI where their GeForce GTX 1080 Ti Lightning graphics card was, and it seems my wish has been granted. Enter the upcoming GeForce GTX 1080 Ti LIGHTNING Z graphics card, which will be debuted next week in Taipei at Computex 2017.
MSI will be deploying a new triple-fan TriFrozr cooler on the GTX 1080 Ti LIGHTNING Z graphics card, which will also feature MSI's awesome Mystic Light support. Thanks to the RGB LEDs and the black theme, gamers will be able to enjoy whatever color they want on the GTX 1080 Ti LIGHTNING Z graphics card.
MSI explains: "Evolving from the Lightning Series and built to be perfect, the MSI GeForce GTX 1080 Ti Lightning Z graphics card combines groundbreaking new technology with proven features such as TriFrozr, TORX 2.0 Fan, Military Class 4 components and Mystic Light".
AMD recently took the wraps off of its Radeon Vega Frontier Edition, a new professional graphics card based on the Vega GPU architecture, sporting 16GB of HBM2 technology. The consumer Radeon RX Vega (RX = consumer) is coming "very soon thereafter" the late-June launch of Radeon Vega Frontier Edition, according to Lisa Su, CEO of AMD.
During the 45th annual J.P. Morgan Global Technology, Media and Telecom Conference, Su said: "We're very excited about Vega. Vega is a brand new architecture and actually has really the world's most advanced memory architecture for GPUs. What we did announce at our analyst day was that the first shipping Vega will be the Frontier Edition which will ship with 16GB of memory and will ship towards the latter half of June. You will see the enthusiast gaming platform, the machine learning platform, the professional graphics platform very soon thereafter. And so we will be launching Vega across all of the market segments over the next couple of months".
Now, let's dissect this statement. Su has said that Radeon Vega Frontier Edition will launch in the "latter half of June" while the "enthusiast gaming platform" will launch "very soon thereafter". Finishing up, Su said that AMD will be "launching Vega across all of the market segments over the next couple of months".
If you remember, I had an exclusive industry source tell me that AMD will only have 16,000 Radeon RX Vega graphics cards for the months proceeding the launch, and it looks like this is becoming more and more true everyday. If AMD had no HBM2 supply issues, we should expect a massive flood of cards - but it looks like we might see a trickle release of Vega SKUs.
So we could expect AMD to launch a GTX 1080 competitor, following it up with a GTX 1080 Ti competitor in RX Vega form. NVIDIA always reveal next-gen GPU architectures with the GTX xx80 SKU first, followed by the GTX xx80 Ti version months after.
NVIDIA unveiled its next-gen Volta-based Tesla V100 at GTC 2017 a couple of weeks ago, but now we could be looking at their new Volta-based TITAN Xv graphics card.
There was an image posted to Facebook from a NVIDIA intern, but there's nothing else known about the card. We don't know if it's real or not, with the image posted over at Overclock3D.net forums. If it's a real card, take note of the lack of SLI connector and instead, the purported TITAN Xv has NVLink connectors.
I don't think this is the TITAN Xv, but at the end of the day it could be... and NVIDIA could be preparing TITAN Xv to combat AMD's upcoming Radeon RX Vega. What do you think?
AMD has released their new Radeon Software Crimson ReLive Edition 17.5.2 drivers, something that includes some performance optimizations for Prey - with up to 4.5% additional performance on the Radeon RX 580 versus the previous 17.5.1 drivers.
The new drivers also fix the random hanging or application crash with NieR: Automata, and the long map and loading times for Forza Horizon 3. AMD also poliished up the sleep/hibernation modes on the Radeon RX 550 series too.
You can grab the Radeon Software Crimson ReLive 17.5.2 drivers right here.
AMD hosted a Reddit AMA earlier today, with Senior Vice President and Chief Architect of RTG Raja Koduri talking to the Radeon fanbase about all things Radeon Vega Frontier Edition, as well as some new details on the consumer Radeon RX Vega graphics cards. We also now know that AMD will detail Radeon RX Vega at its Computex 2017 press conference on May 31, and we will be sitting front and center for it.
First off, the most important part is that Raja will not be shaving his beard until Radeon RX Vega launches, which is music to my ears - Raja's looks like a boss with his beard.
For his introduction, Raja said:
I want to start things off today but saying thank you to everyone for all of your excitement, energy and enthusiasm for all things AMD, and in particular, for Vega. Earlier this week we were thrilled to launch Radeon Vega Frontier Edition. We think it will have a big impact on machine intelligence and content creators. I also know some of you are disappointed that we didn't launch RX Vega as well. I wanted to hold this AMA and have an open discussion with you about our Vega launches. And while we're not launching RX Vega today - so I won't be talking about pricing or launch date - there are lots of rumors and innuendo I want to put to bed, and there are plenty of questions I can answer.
This isn't an AMA on Radeon RX Vega, the consumer graphics card based on the Vega architecture, but instead the professional graphics card based on Vega - which fights Tesla/Quadro and Titan X from NVIDIA. Senior VR and Chief Architect at Radeon Technologies Group, Raja Koduri, will be hosting the AMA.
AMD detailed its upcoming Vega GPU architecture during its recent Financial Analyst Day, announcing their new Radeon Vega Frontier Edition graphics card, a new ThreadRipper 16C/32T processor, and the beast 32C/64T chip with Epyc.
But for the gamers, I think that the tease of HBCC (High Bandwidth Cache Controller) running on Rise of the Tomb Raider and seeing HBCC disabled and what I'm sure is the Radeon RX Vega running the game at 4K at 57.9FPS average, with 13.7FPS minimum. This puts the RX Vega at the speeds of the GTX 1080 11Gbps, but when HBCC is enabled - holy crap, there is a huge change.
AMD's upcoming Radeon RX Vega with HBCC enabled was running ROTT at 76FPS average (up from 57.9FPS without HBCC) but it's the minimum FPS that is where the magic happens: 49.1FPS with HBCC enabled, up from the 13.7FPS without HBCC. This is amazing, especially for enthusiast gamers like myself who want much better minimum FPS performance than brute force maximum FPS.
If you are running a 4K60 display, hitting 4K 60FPS is easy with a GeForce GTX 1080 Ti, but the minimums aren't anywhere near as good as they are with HBCC on Radeon RX Vega. The big problem that we have here is that we now need to see HBCC's performance benefits, if there are any, to other games... all games. Show me PlayerUnknown's Battlegrounds, Battlefield 1, CS:GO, Overwatch - where minimum FPS performance is very important, especially the twitch first-person shooters like CS:GO.
We've been reporting about GDDR6 technology for a while now, but SK Hynix detailed its upcoming memory technology in their recent memory catalog, with GDDR6 scheduled for Q4 2017.
SK Hynix confirms two different variants of GDDR6, with both offerings being 8Gb (1GB) modules with different frequencies: 12Gbps and 14Gbps. Both modules will use 1.35V.
I've got some details on what memory bandwidth numbers to expect, which is exciting:
- GDDR6 @ 12Gbps on 256-bit: 384GB/sec
- GDDR6 @ 14Gbps on 256-bit: 448GB/sec
- GDDR6 @ 12Gbps on 384-bit: 576GB/sec
- GDDR6 @ 14Gbps on 384-bit: 672GB/sec
AMD has just made its Radeon RX 560 graphics card official, powered by the Polaris 21 GPU and its 1024 stream processors, 64 TMUs, 16 ROPs, and 2GB/4GB configurations.
AMD has the base/boost GPU clocks at 1175/1275MHz, respectively, while the 2GB or 4GB of GDDR5 is clocked at 7Gbps on a 128-bit memory bus, and 80W TDP. Comparing this to the Polaris 11-based Radeon RX 460, with its 896 stream processors, 48 TMUs, and same 16 ROPs.
The Radeon RX 460 had its GPU clocks at 1090/1200MHz, and the same 7Gbps GDDR5 on the 128-bit memory bus and 75W TDP.