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Prey benchmarked: Radeon RX 580 vs. GeForce GTX 1060

Prey benchmarked: Radeon RX 580 vs. GeForce GTX 1060

We benchmark Prey at 1080p and 1440p on the AMD Radeon RX 580 and NVIDIA GeForce GTX 1060... but who wins? Let's see.

TweakTown News Posts - Page 1

Monster Hunter XX coming to Nintendo Switch

By: Derek Strickland | More News: Gaming | Posted: 4 hours, 13 mins ago

Capcom isn't giving up on the Nintendo Switch after all.




Capcom today announced that Monster Hunter XX is coming to the Nintendo Switch console.


The publisher didn't provide any official details about the game, but it should be a solid port of the upcoming 3DS title, and there's no confirmation of a North American release. However, Monster Hunter XX is already out on the 3DS in Japan, so we may see a localized port. Nintendo will assuredly showcase the game during its E3 2017 livestream event.

Continue reading 'Monster Hunter XX coming to Nintendo Switch' (full post)

Destiny 2 uses hybrid servers, P2P and peer-to-client

By: Derek Strickland | More News: Gaming | Posted: 5 hours, 4 mins ago

PC gamers weren't happy when Bungie's Luke Smith confirmed Destiny 2 on PC won't have dedicated servers, but that's actually half of the story. The studio chimes in to explain how Destiny 2's online networking works on PC.




According to Bungie's Matt Segur, Engineering Lead on Destiny 2, the PC version of the upcoming shooter actually has a "unique networking model" that's a hybrid of P2P and client-based servers. "We've seen a lot of people asking about how the networking model works for Destiny 2. Many are concerned by our announcement last week that Destiny 2 doesn't have dedicated servers. While that's useful shorthand, the full answer is more complex because Destiny has a unique networking model."


Remember that while Destiny 2 will use Blizzard's client to handle the game's registration and social features, the game's PC servers will be hosted and run by Bungie themselves. In fact, Segur says that Bungie and Activision are investing in new server infrastructures such as cloud servers to build "unique technology" to host Destiny 2.

Continue reading 'Destiny 2 uses hybrid servers, P2P and peer-to-client' (full post)

Dreamcast's Seaman game is getting a sequel

By: Derek Strickland | More News: Gaming | Posted: 6 hours, 4 mins ago

When SEGA said it plans to remaster, re-release and revive classic IPs, what are some of the first games you think of? Skies of Arcadia maybe? Virtua Fighter? Well how about Seaman? SEGA seems to think we all need a little more Seaman in our lives.




Seaman, one of the weirdest AI simulation/pet games ever released, is apparently getting a new sequel. Seaman's original creator Yutaka "Yoot" Saito just teased a new game in the bizarre franchise. In fact, Saito teased a website called, which is "under construction," further hinting at a sequel.


When it was released on the Dreamcast in 1999, Seaman was a big hit in Japan, spawning a direct sequel on PS2. The "game" was actually more of a simulated pet maintenance type of experience that used voice commands via the Dreamcast's microphone. Players would care for the weird specimens and even talk to them as they grew and evolved. The Seaman creatures had a marginal AI and could act on their own, leading to some weird interactions to say the least.

Continue reading 'Dreamcast's Seaman game is getting a sequel' (full post)

Only 37% of active PS4 users bought PS Plus

By: Derek Strickland | More News: Gaming | Posted: 6 hours, 57 mins ago

Sony earns the bulk of its revenue from Games and Network Services, including PS4 sales and subscriptions to popular services like PlayStation Plus, but most PS4 owners actually don't buy into the digital service.




At it's recent Investor's Day briefing, Sony released some new metrics to underline the future of its games business. These slides actually reveal something quite interesting: out of the 70 million Monthly Active Users (MAUs), only 26.4 million gamers keep their PlayStation Plus subscriptions active for the full year. That means roughly 37% of active PS4 users buy into yearly PS Plus subscriptions. Despite this seemingly low number, subscriptions like PS Plus are quite lucrative for the Japanese electronics giant, and contributed to the total $14.7 billion in sales and operating revenue the Games and Network Services segment earned last fiscal year.


Sony has consistently doubled-down on subscription-based services and transformed its PlayStation 4 console as the nexus for its myriad digital services, offering subscriptions like PlayStation Plus and PlayStation Now for games, PlayStation Vue network TV broadcasts, its PlayStation Video and PlayStation Music storefronts and streaming services, and its ULTRA 4K streaming service.

Continue reading 'Only 37% of active PS4 users bought PS Plus' (full post)

Capcom wants to resurrect old IPs

By: Derek Strickland | More News: Gaming | Posted: 8 hours, 4 mins ago

Capcom wants to strategically tap its wealth of IPs for re-releases, remasters, and sequels, but it may not have to manpower to do so.




In a recent interview with Japanese publication Toyokaizei, Capcom President and Chief Operating Officer Haruhiro Tsujimoto confirms the company will pursue revitalizing dormant franchises, and we may see classic and even retro games make a resurgence. "I want to proceed with the restoration of dormant titles, but there are many problems that I have to deal with," Mr. Tsujimoto said.


Capcom's president goes on to iterate that the company is busy doing lots of things at once, including working on IPs, sequels, mobile games, and analyzing data--all on top of trying to find ways to resurrect old IPs. "One of these problems is a shortage of people. Although we are strengthening the recruitment of developers and training is steadily progressing, the evolution of the game industry is very fast and more developers are needed. In fact, in addition to new titles of existing titles, rework of dormant titles, and further development of completely new titles, [we don't necessarily] have enough manpower."


Despite these setbacks, we're confident Capcom will indeed release remasters and resurrect old games for release as soon as this year and here's why.

Continue reading 'Capcom wants to resurrect old IPs' (full post)

Is Capcom unsure about Nintendo Switch?

By: Derek Strickland | More News: Gaming | Posted: 9 hours, 6 mins ago

Capcom, who's Monster Hunter series is one of the best-selling franchises on Nintendo's 3DS handheld, may be unsure about supporting its new Switch handheld-console platform unless its newly released Street Fighter game performs well.




In a recent interview with Japanese games publication Toyokezai, Capcom President and Chief Operating Officer Haruhiro Tsujimoto discussed the company's future plans in regards to Nintendo Switch support. "As far as the Nintendo Switch, we released Ultra Street Fighter II in May, so we will consider our response [to the platform] while looking at the situation."


Mr. Tsujimoto's words can be taken in a number of ways; first, Capcom may shy away from the Switch if Ultra Street Fighter II doesn't sell very well. The Japanese games-maker chose Street Fighter as its debut release on the Nintendo Switch simply because it's the company's most valuable property--Capcom has sold 390 million copies of the Street Fighter franchise to date. Furthermore, Capcom enjoys releasing properties on handhelds and consoles separately, but the Switch is a big disruptor because it represents both platforms in one. Plus, it's possible Capcom sees the Switch as a potential threat for the Nintendo 3DS; even if it doesn't, it faces a possible strange decision by releasing the same games on Switch and 3DS or releasing games separately across both systems, meaning more R&D and development costs.


But it's also possible that Capcom will support the Switch regardless if Ultra Street Fighter II does poorly. I have no doubts that Capcom will try again after its Street Fighter game, perhaps releasing a Monster Hunter game on the platform. But the company will likely wait until the Nintendo Switch's install base builds up to a more appealing number. The Switch has indeed sold 2.74 million units in its first month, but Capcom primarily releases most of its games onto platforms with the largest install base for maximum revenue, ie Sony's PlayStation 3 and PlayStation 4 systems (Capcom shipped 4.7 million copies of 16 PS3/PS4 games in Q3 2017 versus 3.2 million copies of 5 Nintendo 3DS/DS systems in the same period).

Continue reading 'Is Capcom unsure about Nintendo Switch?' (full post)

Xiaomi Mi Max 2 unveiled: Big screen, 5,300 mAh battery

By: Lana Jelic | More News: Mobile Devices, Tablets & Phones | Posted: 10 hours, 3 mins ago

Xiaomi has launched a long-rumored successor to the last year's Xiaomi Mi Max - the Mi Max 2.




The Mi Max 2 is powered by Qualcomm's Snapdragon 625 processor and comes with 4GB of RAM, and 64GB or 128GB of internal storage.


The device features a huge 6.44-inch display, as previously rumored. The Mi Max 2 comes with a 12MP main camera and a 5MP front shooter.

Continue reading 'Xiaomi Mi Max 2 unveiled: Big screen, 5,300 mAh battery' (full post)

AMD trademarks Kyzen, Aragon, Promethean & CoreAmp

By: Anthony Garreffa | More News: CPU, APU & Chipsets | Posted: 11 hours, 36 mins ago

When we first reported that AMD would be calling its now current-gen processors Ryzen, the name just didn't stick at first - but here we are, with a slew of Ryzen processors that are starting to make Intel squirm.




But according to a new trademark filing, it looks like AMD is working on new products called Kyzen, Aragon, Pharos, Promethean, Zenso, and CoreAmp. All of these product names were trademarked in March, with a few of them already released. What can we expect from these new, interestingly named AMD products?


Well, Kyzen sounds just like Ryzen - so maybe this is a new CPU from AMD, or maybe even a new APU. I have a 'cryo' feel from Kyzen, so maybe we're looking at a heavily overclockable Ryzen processor that will be released as Kyzen? Who knows. Next up we have Aragon - very Lord of the Rings. Promethean will most likely end up as a chipset, as AMD named their Ryzen chipset Promontory - with Promethean being very close to that.

Continue reading 'AMD trademarks Kyzen, Aragon, Promethean & CoreAmp' (full post)

Oukitel announces K10000 Pro with 10,000 mAh battery

By: Lana Jelic | More News: Mobile Devices, Tablets & Phones | Posted: 12 hours, 10 mins ago

Oukitel has announced its new edition to the K series - the K10000 Pro. The phone is the successor to the K10000, launched back in 2015.




The K10000 Pro comes with an insane 10,000 mAh battery, same as its predecessor. Back in 2015, when Oukitel launched the K10000, the company said that it could fully charge three iPhone 6s Plus units and still have 10% battery life left.


Considering the battery size, the phone is a bit bulky, but that doesn't necessarily mean it's ugly. The K10000 Pro has a 5.5-inch 1080 x 1920 display with capacitive navigation keys embedded below it.

Continue reading 'Oukitel announces K10000 Pro with 10,000 mAh battery' (full post)

ZOTAC GeForce GTX 1080 Ti Mini is super-small, powerful

By: Anthony Garreffa | More News: TweakTown | Posted: 14 hours, 2 mins ago

ZOTAC is preparing for Computex 2017 by announcing its new GeForce GTX 1080 Ti Mini graphics card, which comes in at just 8.2 inches (21cm) long.




The company is releasing the new GTX 1080 Ti Mini in two flavors: air-cooled, and watercooled.





The watercooled version features ZOTAC's ArcticStorm full cover water block, while the air-cooled version features a dual-fan cooling solution. Both versions are dual-slot, which is great to see in something so compact.

Continue reading 'ZOTAC GeForce GTX 1080 Ti Mini is super-small, powerful' (full post)